Build games players love, with confidence from day one.

Ship Player-Loved Features Validated in Minutes Against 75,000+ Games

Trusted by Industry Leaders

Build games players love, with confidence from day one.

Ship Player-Loved Features Validated in Minutes Against 75,000+ Games

Trusted by Industry Leaders

How Designers Use Lumos in Pre-Production

Ship Features That Work

  • See which mechanics drive engagement in successful games like yours

  • Get instant answers about feature performance instead of waiting weeks for research

  • Show producers and stakeholders exactly why each feature belongs

Ship Features That Work

  • See which mechanics drive engagement in successful games like yours

  • Get instant answers about feature performance instead of waiting weeks for research

  • Show producers and stakeholders exactly why each feature belongs

Ship Features That Work

  • See which mechanics drive engagement in successful games like yours

  • Get instant answers about feature performance instead of waiting weeks for research

  • Show producers and stakeholders exactly why each feature belongs

Find Your Unique Edge

  • Spot feature combinations that stand out in your genre

  • Identify gaps in the market where player demand is high but competition is low

  • Know which mechanics feel new versus those that blend in

Find Your Unique Edge

  • Spot feature combinations that stand out in your genre

  • Identify gaps in the market where player demand is high but competition is low

  • Know which mechanics feel new versus those that blend in

Find Your Unique Edge

  • Spot feature combinations that stand out in your genre

  • Identify gaps in the market where player demand is high but competition is low

  • Know which mechanics feel new versus those that blend in

Start Production Ready

  • Understand exactly what you're building and why

  • Validate ideas upfront so you're refining winners, not pivoting from mistakes

  • Know how each mechanic contributes to player engagement and retention

Start Production Ready

  • Understand exactly what you're building and why

  • Validate ideas upfront so you're refining winners, not pivoting from mistakes

  • Know how each mechanic contributes to player engagement and retention

Start Production Ready

  • Understand exactly what you're building and why

  • Validate ideas upfront so you're refining winners, not pivoting from mistakes

  • Know how each mechanic contributes to player engagement and retention

Get Answers in Minutes

  • Just ask in plain English and get instant, data-backed answers

  • Tap into 75,000+ shipped games

  • See what drives player engagement, not just what's popular

Get Answers in Minutes

  • Just ask in plain English and get instant, data-backed answers

  • Tap into 75,000+ shipped games

  • See what drives player engagement, not just what's popular

Get Answers in Minutes

  • Just ask in plain English and get instant, data-backed answers

  • Tap into 75,000+ shipped games

  • See what drives player engagement, not just what's popular

What Lumos Does for Designers

Your Creative Vision + Market Intelligence

Get clear answers backed by data from 75,000+ games—so you design with confidence, ship with conviction, and create games players actually want to play.

What You Can Validate

Mechanics & Systems

Combat, progression, loops

Mechanics & Systems

Combat, progression, loops

Mechanics & Systems

Combat, progression, loops

Feature Combinations

Which features work together

Feature Combinations

Which features work together

Feature Combinations

Which features work together

Player Experience

Difficulty, pacing, engagement flow

Player Experience

Difficulty, pacing, engagement flow

Player Experience

Difficulty, pacing, engagement flow

Tone & Feel

Cozy, intense, playful, gritty

Tone & Feel

Cozy, intense, playful, gritty

Tone & Feel

Cozy, intense, playful, gritty

Market Position

What makes you different

Market Position

What makes you different

Market Position

What makes you different

Audience Appeal

Core gamers vs. broad reach

Audience Appeal

Core gamers vs. broad reach

Audience Appeal

Core gamers vs. broad reach

How Designers Use Lumos

From idea to execution in three steps:

Step 1

Frame the Market

Define the space your game will compete in and create segmentation

Explore comparable games, genres, and feature sets to establish realistic context before committing to a direction.

Step 1

Frame the Market

Define the space your game will compete in and create segmentation

Explore comparable games, genres, and feature sets to establish realistic context before committing to a direction.

Step 1

Frame the Market

Define the space your game will compete in and create segmentation

Explore comparable games, genres, and feature sets to establish realistic context before committing to a direction.

Step 2

Get Insights from Ask Lumos LLM

Ask questions in plain English, e.g. “How often does this mechanic appear in successful games?”

Surface insights from our conversational intelligence platform trained on structured data from 75,000+ games

Step 2

Get Insights from Ask Lumos LLM

Ask questions in plain English, e.g. “How often does this mechanic appear in successful games?”

Surface insights from our conversational intelligence platform trained on structured data from 75,000+ games

Step 2

Get Insights from Ask Lumos LLM

Ask questions in plain English, e.g. “How often does this mechanic appear in successful games?”

Surface insights from our conversational intelligence platform trained on structured data from 75,000+ games

Step 3

Validate & Act

Test ideas, compare alternative feature paths, and identify risk early

Make decisions with confidence backed by market-grounded signals

Step 3

Validate & Act

Test ideas, compare alternative feature paths, and identify risk early

Make decisions with confidence backed by market-grounded signals

Step 3

Validate & Act

Test ideas, compare alternative feature paths, and identify risk early

Make decisions with confidence backed by market-grounded signals

Why Designers Trust Lumos

Teams using Lumos save 20+ hours per week by reducing uncertainty in pre-production and validating ideas against real market signals.

75,000+

Games Analyzed

75,000+

Games Analyzed

75,000+

Games Analyzed

5,000+

Features Tracked

5,000+

Features Tracked

5,000+

Features Tracked

1,500+


Tags Per Game

1,500+


Tags Per Game

1,500+


Tags Per Game

35+

Nuanced Metrics

35+

Nuanced Metrics

35+

Nuanced Metrics